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Smithsonian article on WSJ's hedcuts CNN story on WSJ hedcuts HIGH-RES FILES Faces 01 4.59MB Faces 02 5.56MB Faces 03 5.56MB Faces 04 5,83MB Faces 05 5.45MB Faces 06 5.37MB Faces 07 5.77MB Faces 08 5.68MB Faces 09 5.56MB Faces 10 5.52MB Faces 11 5.87MB Faces 12 6.14MB Faces 13 5.56MB Faces 14 5.84MB Faces 15 6.24MB Faces 16 6.13MB Faces 17 6.14MB Faces 18 6.05MB These files are 600dpi scans suitable for printing. Do a right-click, Save Target As... to save them. |
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This is an experiment I have just begun. For those of us who are non-artists, that box on the character sheet intended for the character portrait usually just sits there, empty. I think that out of several dozen RPG characters I have played in the past fourteen years, I have produced perhaps three character drawings that I was willing to have see the light of day. A popular alternative is to hunt magazines and the 'net for images of famous people to PhotoShop into what you want. It can work, but it can also leave you with a character portrait that is so overwhelmed by the star that the character is lost (like my J. Roger Funk portrait). What's an artistically un-inclined gamer to do?
This is where the WSJ -- The Wall
Street Journal -- comes in. They don't use photographs of people to
accompany their stories. In order to keep the traditional feel of the paper,
the WSJ has staff artists who create small faux-engravings called
hedcuts,
like the one at right. There are a dozen or so of these small portraits in each issue of the
Journal. I'm clipping and scanning them to build a library of faces to choose
from for characters. I have only just started, so we'll see how it goes! |
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