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Introduction
Chapters four and five introduce a family of intermediate devices. These
devices -- repeaters, bridges, routers, and gateways -- are the tools
used to link network segments together to form larger and more complex
networks. Each type of device is best suited to overcoming a limitation
in the network. Repeaters are used to overcome distance and station-count
limitations. Bridges divide larger networks into segments to increase
efficiency and traffic flow. Routers join networks with different channel
access methods and incorporate WAN links. Gateways are used to link
systems that share no protocols in common. These devices are the more
sophisticated tools in the network engineer's toolbox.
Following the text's bottom-up method, this chapter deals with repeaters
and bridges; layer one and layer two devices respectively.
- Repeaters
- Bridges
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[ I ] REPEATERS
Every network technology has limitations. Repeaters tackle network
limits in the form of maximum segment lengths, and maximum station
count. In its simplest form a repeater is a digital amplifier: it
receives a stream of ones and zeroes on one port and retransmits the
stream out another port after boosting the signal strength.
Repeaters are active, powered devices.
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Unless otherwise noted, all of the examples in this section are
Ethernet / 802.3. Token-Ring, FDDI, and ARCNET repeaters are
available; it is simply clearer and more convenient to stick
to one technology in the text.
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A repeater can be used to connect two maximum-length segments to
form one larger segment. For example, two 175m 10Base2 segments
cannot be joined together directly. Their collective length of
350m exceeds 10Base2's 182m maximum segment length. The segments
can, however, be joined by a repeater. The repeater's signal
amplification overcomes the 182m distance limit.

Repeaters are layer one devices -- they interact with the network
media on the Physical layer. As such they have no concept of
frames; just streams of bits whose strength they amplify and pass
on. Every bit that reaches the repeater will be sent back out.
Repeaters can have two ports, or many. A 10Base-T hub is a
multiport repeater; commercial hubs come in up to 48 port configurations.
If an Ethernet network includes a repeater, the repeater will pass
on good traffic and collisions: the repeated segment is one
collision domain. As a layer one device the repeater
has no concept of the overlying channel access method.

As good they sound, repeaters cannot be used to extend network
indefinitely. Three limitations will come into play as the network
is repeated over longer and longer distances.
With more cable, you can add more stations. With more stations
there is more traffic. Eventually, the network will become
saturated with traffic. Extending the network further at this
point won't make things better, it will make them worse. (This
is where bridging comes in handy.)
The speed of signal propogation over the network is finite: as the
network grows larger the time for a signal to travel from one end
to the other also grows. By adding more and more repeaters, the network
will grow to a size where it takes too long for traffic to propogate
from end-to-end for the network's layer two channel access method to
function properly. ARCNET, for example, reaches this point when the
end-to-end propogation time exceeds 31 microseconds. To grow larger
at this point, the network needs to be divided up into separate
segments with a bridge or router.
As the number of repeaters increases, the likelihood that the
stream of data will become corrupted increases. Adding more
cable and repeaters to a network is like adding more people to
a game of "telephone": the more people there are in the game
the more likely it is that the message that went in will not
be the message that comes out!
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The 5-4-3 Rule
Ethernet and IEEE 802.3 implement a rule for the number of repeaters
and segments on the network. The rule, known as the "5-4-3 Rule" is
designed to keep Ethernet networks small enough so that they do not
encounter the three problems explained above.
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An important distinction is in play here: segment is being used
two ways here. Physical segments are lengths of cable joined by
repeaters, logical segments are whole collision domains. When we
discuss routers we will introduce yet another wrinkle into what
"segment" means!
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The 5-4-3 rule divides the network into two types of physical segments:
populated (user) segments, and unpopulated (link) segments. User
segments have users' systems connected to them. Link segments are
used to connect the network's repeaters together.

The 5-4-3 rule states that an Ethernet network shall be made up of no
more than five segments, connected by no more than four repeaters, and
only three of the five segments may contain user connections.
The Rule was created when Ethernet, 10Base5, and 10Base2 were the
types of Ethnernet network available. In the present day the question
is, how does the 5-4-3 rule apply to 10BaseT and 100BaseTX? Both of
these technologies use hubs -- which are simply multiport repeaters -- to
connect all of the stations of the network together. The answer is
unclear. I have chained up to seven Ethernet hubs together with no
perceptible degradation in network performance. And, I have not been
able to locate a hard and fast rule in the literature. A prudent and
conservative approach would be to limit the number of 10BaseT and 100BaseTX
hubs chained together to four -- the 4 in the 5-4-3 rule.
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On many hubs with a switchable uplink port the switch is labled "MDI" or
"MDI-X". MDI stands for Medium Dependant Interface. The "X" indicates
whether the connection has a crossover wired into it. Station ports have
a crossover built in. Uplink ports do not. So, to switch a port from
station to uplink, place the switch in the "MDI" position.
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Stackable Hubs
Port-count for 10BaseT and 100BaseTX hubs runs from 4, 8, and 12 ports
in small hubs, to 16, 24 and even 48 for larger hubs. Most hubs have a
special port called an uplink port for connecting to another hub.
In some cases this port is separate from the regular station ports, in
others this port is controlled by a switch and can either act like a
station port or an uplink port. When you connect two Ethernet hubs,
you use a station port on one hub, and the uplink port on the other hub.
This permits you to daisy-chain hubs together so that you can
connect more users to the same segment. Hubs with fiber-optic (10BaseFL
or 100BaseFX) uplinks permit you to connect users on different floors
or in different buildings to the same network.
The limitations of repeated networks presented a question to Ethernet
hardware manufacturers. How do you achieve higher port-counts without adding
more repeaters to the network? Essentially, there are two answers. The
first is to build a larger hub. Concentrator is the term generally
applied to the largest hubs. Concentrators have very high port counts
(sometimes in the hundreds) and usually have other high-end features such
as network management and redundant power supplies. Concentrators are a
good answer for very large networks, but their high capacity and rich
features comes at a high cost. The second answer permits a more incremental
approach to achieving high port-count.

The graphic above shows two methods for connecting hubs. On the left
is a simple daisy-chain where the hubs are connected to each other through
their uplink ports. These three hubs count as three repeaters under the
5-4-3 rule. On the right is a unit made up of stackable hubs. Each
hub has one or more special connections designed to link it to another hub,
and to cause both hubs to operate as if they were one unit. The three hubs
in the hub stack on the right function as if they were one large hub, and
count as only one repeater under the 5-4-3 rule.
Stackable hubs enable you to start out small and grow as your needs
increase. You buy only what you need, when you need it. If you desire
you can add network management functions as the network grows. Be aware that
stackable hubs from one manufacturer generally will not stack with hubs
from another manufacturer. Also, you may discover incompatibilities between
different families from one manufacturer. For example, Bay Networks 2800
series hubs cannot be used in the same stack with Bay Networks BayStack
hubs: they can still be connected using their uplink ports.
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[ II ] BRIDGES
Bridges inhabit the next tier up in the OSI Model -- the Data Link layer.
As Layer 2 devices, they manipulate data as frames and fully participate
in the network's channel access method.

Bridges provide the same functionality as repeaters in terms of
extending segment lengths and overcoming station-count limitations.
This is secondary to a bridge's primary function. Bridges filter
traffic passing between segments. When implemented correctly, this
increases the maximum throughput of the network as a whole. Bridges
only work up to the Data Link layer -- they are not aware of Network
layer protocols, and are not affected by anything going on in the
upper layers. Bridges are network protocol independant.
Traffic filtering is the ability of the bridge to forward only those
frames of data that are destined to addresses on other segments. A
bridge makes filtering / forwarding decisions based on examining the
Layer 2 destination address in each frame and checking it against a
forwarding table. Stations on the network address frames directly
to their destination, not the bridge. The stations are not aware
that a bridge is operating on the network. Because of this, we
refer to bridges as being transparent.
Transparent (Learning) Bridges
Transparent bridges are defined by the IEEE 802.1D standard. The
graphic below shows a transparent bridge in action. Station B sends
out a frame, the destination address is station C, the source is B,
and the rest of the frame is upper layer data. The bridge (B1) sees the
frame as it is propogating down segment S1. It looks in its forwarding
table to see if station C is on segment S1 or S2. Station C is on
S2, so the bridge forwards the frame to segment S2 where C receives
the frame. If station C were on segment S1, then the bridge would
have ignored the frame after checking C's location in its forwarding
table. The crucial thing to remember is that the frames are addressed
to their destination, not to the bridge!

IEEE 802.1D transparent bridges are learning bridges. When a
bridge is first powered up its forwarding table is empty. It learns
the location of each station on the network by listening to network
traffic. By default, if a bridge does not know where a station is
located it automatically forwards frames addressed to that station.
Thus, when a transparent bridge is first turned on it forwards all
the fames that are transmitted on the network. The learning process
is usually completed fairly quickly; in a short time the bridge knows
which segment each station is on, and only forwards frames that need
to be forwarded. Frames addressed to broadcast and multicast
addresses will always be forwarded.

Use the diagram above as a reference in reading the following section.
The steps below show how the bridge in the diagram learns the location
of different stations on the network.
- The bridge (B1) has just been powered up; its forwarding table
is empty:
| Segment |
Stations |
| S1 |
~ |
| S2 |
~ |
| S3 |
~ |
- Station G sends a frame addressed to station A. The bridge forwards
the frame. It now knows:
| Segment |
Stations |
| S1 |
~ |
| S2 |
~ |
| S3 |
G |
- B sends a frame addressed to D. The bridge forwards the frame and learns:
| Segment |
Stations |
| S1 |
B |
| S2 |
~ |
| S3 |
G |
- A replies to G's frame. The bridge knows where G is and forwards
the frame. Its table now has:
| Segment |
Stations |
| S1 |
A, B |
| S2 |
~ |
| S3 |
G |
- E sends a frame to F. The bridge still hasn't learned where F is, so
it forwards the frame...
| Segment |
Stations |
| S1 |
A, B |
| S2 |
~ |
| S3 |
E, G |
- F replies to E's frame. The bridge looks up E in its table, and
concludes that it does not need to forward the frame. With F's transmission
the bridge's forwarding table now contains:
| Segment |
Stations |
| S1 |
A, B |
| S2 |
~ |
| S3 |
E, F, G |
- D finally replies to B's frame. The bridge looks up B in its table, and
forwards the frame. Now D is in the bridge's forwarding table. The bridge still
hasn't learned C's location yet, but it will the first time C sends a
frame.
| Segment |
Stations |
| S1 |
A, B |
| S2 |
D |
| S3 |
E, F, G |
Because 802.1D bridges learn about their environment on the fly, they
require almost no setup on the part of the network administrator. This
"plug and play" characteristic makes bridges a very attractive tool for
partitioning networks to gain greater throughput. Because transparent
bridging is very simple, bridges also tend to be relatively inexpensive
pieces of equipment. The performance benefits of bridging are addressed
fully in the 80/20 Rule section below.
Transparent bridges operate using a store and forward methodology.
The bridge makes a copy in its memory of each frame that is sent over the network.
It decodes the Layer 2 header and reads the destination and source addresses.
It updates its table from the source address, if necessary. Then it looks
up the destination address in its forwarding table and makes the forward/no
forward decision. If it decides that it should forward the frame, the bridge
computes a CRC on the frame and compares it with the stored CRC. If they
match the bridge will go ahead and forward the frame. If they don't, the
bridge knows that the frame is corrupted, and it drops the frame: the bridge
won't knowingly forward junk! As the bridge attempts to forward a frame it
may have to wait for its turn to transmit, depending on the what is happening
on the destination segment, and the CAM in use on the network.
All of the steps above take time, not much time but a measurable amount.
The delay incurred while the bridge processes the frame is called latency.
A bridge that does not have enough memory to buffer all of the network
traffic that is coming by it, or is otherwise congested may cause
excessive latency in the netwok, degrading application perfomance and
hampering overall network throughput. The table below summarizes the
criteria tranparent bridges use to determine when, and when not, to
forward a frame:
Frames are forwarded if they:
- Are destined to a remote segment
- Contain user data
- Have a valid CRC or FCS
- Are not addressed to the bridge
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Frames are not forwarded if they:
- Are destined for a local segment
- Contain MAC management information
- Fail CRC or FCS checking
- Are addressed to the bridge
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A popular form of transparent bridge is the Layer 2 Switch. Layer 2
Switches are high-speed, multiport bridges. L2 switches often perform speed
matching. They are discussed fully in Chapter Ten.
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Because transparent bridges use a store and forward method of operation, they
can perform speed matching. A transparent bridge can be used to forward
traffic between a Token-Ring running at 4Mbps and a ring running at 16Mbps, or
between a 10BaseT segment and a 100BaseTX segment.
Source-Route Bridges
IBM has specified a different bridging methodology called Source
Routing. Source routing bridges do not develop and maintain forwarding
tables; they rely on routing information included in each frame of data
to determine if and how to forward a frame. Source routing depends on each
station developing its own table of bridging information. Source route
bridging is still bridging -- it operates only on Layer 2 like IEEE
transparent bridging -- and should not be confused with Routing, which
takes place on Layer 3 using Network layer protocols.
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Source Routing is thoroughly overdesigned and overly complex
when compared to transparent bridging. This, however, seems like a
perfectly "IBM" thing to do.
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Stations on a source routing network learn
where their peers are in the network by sending out discovery packets. Each
source routing bridge that handles the discovery packet on its way from
source to destination will insert its ID in the packet. When the destination
sends the discovery packet back to the source, the source will have a route
mapped out through the network's bridges from itself to the destination. It
will file this for future use. Conversley, when the destination received the
discovery packet it learned a route to the source of the packet. Once
discovery has been completed, the source station can send frames to the
destination by encoding the path it discovered into the frame's header.
The bridges on the route will forward the frame based on the header's
instructions.
This mechanism generates a fair amount of traffic from stations that are
starting up and are learning the layout of the network. To limit some of
the route discovery traffic, a station will try to find its peers on its
local ring first before sending out discovery packets that will be bridged
acrosss the network. Manufacturers have developed a hybrid Source Routing /
Transparent bridge. This bridge treats frames with source routing information
in them according to source routing rules; it treats all other frames under
the transparent bridging rules. This hybrid device permits networks to
mix systems which require source routing with systems that do not understand
the source routing protocol.
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The 80/20 Rule
The 80/20 rule is a guideline for setting up bridged networks. The 80/20
rule says that you should position a bridge so that 80% of the traffic
on a segment is local traffic, and only 20% is traffic that must be
forwarded. This rule isn't designed to make sure that the bridge has
an easy job, rather it is designed with network performance in mind.
When a bridge is not forwarding traffic from one segment to another, the
two (or more) segments can operate independantly. Each can carry a "conversation"
between the stations on that segment. This has the effect of multiplying
the network's aggregate throughput. For example, if we have two 16Mbps
Token-Rings connected by a bridge and the stations on each ring are
sending frames only to each other (not to stations on the other ring),
then the maximum throughput of the network as a whole is 32Mbps (16Mbps x
2 rings). As soon as a station sends a frame that must be forwarded from
one ring to the other, aggregate throughput drops as both rings are now
carrying the same conversation.
If a bridge is placed correctly in relation to the resources and users
on the network, it can create that throughput multiplying effect much of
the time. In the network depicted below there are two servers. If
the primary users of the server on the left are located on the left-hand
segment, then their traffic will stay on that segment. Only when they
need to access a resource (such as a file or printer) on the right-hand
server will their traffic have to cross the bridge. A real life example
would be to have the accounting department and their server on the red
segment, and the graphic design department and their server on the
blue segment. Both primarilly use the resources of their own server, but
sometimes each needs the resources on the other's server. This design
meets the 80/20 rule and will maximize the bridge's performance boosting
effect.

If all of the users were on one side of the bridge and the servers on
the other, the bridge would do nothing to increase network performance.
In fact, because it would be bridging all of the traffic on the
network, it would make network performance somewhat worse due to the
small latency inherent in bridge operation. The graph below shows a
theoretical comparison of throughput between a network connected with
repeaters, and one with well placed bridges.

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Network equipment being both critical and governed by Murphy's Law
will almost always fail at the worst time. Such as at two AM when
you're trying to sleep, or a six PM on Sunday when you're just
sitting down to dinner with the family. Building fault tolerance
into the network, in the form of redundant components, isn't just a
good business idea, it's a key to keeping your sanity.
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Spanning Tree Algorithm
Bridges, because they are choke-points through which all segment-to-segment
traffic must pass, represent a critical point of failure. A bridge that
has crashed or otherwise failed could effectively break a network in two.
To address this vulnerability, network designers will implement redundant
bridges between segments. With two bridges connecting segments together
one bridge can fail and the other will take over the load. Network
operation is not affected, and you can replace or repair the failed
bridge when it is convenient.
Without some extra programming, a pair of simple transparent bridges
will almost instantly run into a fatal problem when connected redundantly.
The problem is known as a bridging loop. I'm not sure if some
bright network enginners figured out the potential for this problem
before they connected the first pair of redundant bridges. If
they didn't forsee the problem beforehand, they discovered it very
quickly after they flipped the power switch on the second bridge.
The diagram below shows a bridging loop in full swing. The explanation
of how the loop starts (beneith the diagram) uses the diagram as its
example.

A bridging loop starts very simply, and it's due to the bridges'
learning behavior. When the bridges are powered up, their forwarding
tables are empty. They start trying to learn the layout of the
network as they are programmed to do. The trouble starts when the
first station on the network sends a frame:
- Station I on Segment S1 sends out a frame addressed to station II:
the frame propgates down the network wire in the usual way...
- B1 sees the frame first; it doesn't know where B is, so it
automatically forwards the frame. It notes that I is on S1
- B2 sees the frame second, and does exactly what B1 did. Both
bridges have now forwarded copies of station I's frame onto segment S2.
- B2 sees the copy of the frame the B1 just forwarded on S2 and takes it in.
It now thinks that station I has moved to S2, adjusts its tables, and
because it still doesn't know where II is, forwards the frame.
- B1 sees the copy of the frame that B2 forwarded onto S2 in
step 3. It does exactly what B2 did in step 4. Now both
bridges have forwarded a copy of the frame from S2 to S1.
- Both bridges see the copies that the other bridge forwarded
from S2 onto S1. Both forward the other bridge's frame back
onto S2 because they still don't know where the destination,
station II, is located. Station II may be having problems of its own
at this point as it is continuously receiving copies of the same frame!
Once started this loop will go on endlessly. Every frame added to
the network by the stations will only add to the churning mess of
continuously forwarded frames. To say that the network will
grind to a halt is really untrue: because the bridging loop starts
with the first packet transmitted, the network never has a chance
to "get going" in the first place!
The IEEE 802.1D standard which defines transparent bridges also
contains a remedy for bridging loops, the spanning tree protocol.
Spanning Tree is a method for selecting which bridges in a redundant
bridge network will forward frames, and which will sit on the
sidelines waiting for the need to step in as a replacement.
Which bridges will actively forward frames, and which will standby
as replacements is determined by a pair of selection processes. The
first process determines which bridge is the root bridge, and
which is the standby root bridge. The root brige has special
responsibilities, which I will cover below. Once the identity of the
root bridge has been determined the second selection process determines
which bridges will forward traffic and which will sit in blocking
mode, waiting for the need to step in. These processes use a
special packet called a Bridge Protocol Data Unit (BPDU) to communicate
from bridge to bridge. The steps below use the following graphic
to illustrate both selection processes, starting when the bridges are
first powered up, and before any user traffic is forwarded.

A note first: bridges B3 and B4 both connect segements S1 and S2; bridges
B1 and B2 both connect S2 to S3; bridges B5 and B6 both connect S3 to
S4. Without spanning tree this is a recipie for bridging loop flambe.
- Root bridge selection is first. Each bridge broadcasts BPDUs
on both its ports which contain its bridge ID number.
- When a bridge sees a BPDU with a lower bridge ID it stops
sending out its own bridge ID and starts sending out BPDUs with
the lower ID.
- After a certain period of time, all the bridges will be sending
out BPDUs with the ID of the bridge with the lowest ID. That bridge
becomes the root bridge. In this case, it is B1 with an ID of 1000.
B1 knows that it is the root bridge because at the end of the selection
process it was receiving BPDUs from other bridges with its own bridge
ID in them. B2 (ID 1010) knows that it is the backup root bridge because
it initially received BPDUs with B1's ID on both of its ports. The
other bridges designate their ports that face toward the root bridge
as their "root" ports. They will not send out BPDUs on their root
ports, execpt on one special case, after root bridge selection is done.
- Now the forwarding selection process begins. Each bridge will
start sending out BPDUs with their port cost (PC). These BPDUs
will only be sent out on ports facing away from the root bridge
(they will be sent out on each bridge's non-root port).
- when a bridge receives a BPDU on its root port, it adds the
port cost contained in that BPDU to its own, and sends it on.
- When a bridge sees a BPDU on its non-root port with a lower port
cost than its own it starts sending out BDUs with the lower port cost.
Because it now knows
that a bridge with a lower port cost is on the network it will not
forward user frames: the bridge with the lower port cost will. In the
graphic above, B3, B1, and B5 will forward frames. B4, B2, and B6
will block.
- After the time for the forwarding selection process ends the
bridge with the lower port cost will begin forwarding frames.
Frame forwarding starts after the second selection process ends. Both
processes are limited by a time value (usually several seconds). Once
forwarding starts it will continue until some event occurs which requires
adjusting the bridges' configurations.
The blocking bridges (B4, B2, and B6 above) do not just sit idly by.
They spend their time listening for periodic BPDUs from the bridges
engaged in forwarding. For example: Periodically B3 will send out a
BDPU on its non-root port (a bridge's root port is its port which faces
toward the root bridge). This BPDU essentially says "I'm alive!". B4
keeps track of the BPDUs from B3. If it does not receive one within
a predetermined length of time, it assumes that B3 has suffered some
sort of failure and is no longer able to forward frames.
When this event occurs, the listening bridge will send out BPDUs called
Topology Change Notifications (TCNs) on its root port (this is the special
exception to a bridge not sending out BPDUs on its root port!). The other
bridges on the network will forward the TCN toward the root bridge, and
acknowledge the TCN back to its sender.
In our example, B4 on detecting that B3 is down, will send out a TCN
onto segment S2. B1, the root bridge, will receive the TCN immediately.
On a larger network the TCN might have to pass through several bridges
before reaching the root bridge.
Upon reciept of a TCN the root bridge sends out a BPDU with the Topology
Change Flag (TCF) set. All bridges receive the BPDU with TCF set and all
stop forwarding user traffic immediately. The bridges will wait for a
period of time specified by the root bridge, and then they will start
the second (forwarding) selection process over again. In our example,
baucuse B3 has failed, B4 will vie for the forwarding job between segements
S1 and S2 unopposed.
After the selection process ends, the forwarding bridges will be B4, B1,
and B5. B2 and B6 will be blocking.
If the root bridge should fail, the backup root bridge will send out
BPDUs to start the entire selection process over again, leading to
selection of a new root bridge and new forwarding bridges.
The bridge IDs, port costs, and post-TCF wait time are all values set
by the network administrator. You should carefully select the root
bridge based on which one is closest to the logical "center" of the
network. The wait time between notification of a topology change and
commencement of the forwarding selection process should be long
enough to guarantee that all bridges on the network have received it.
Be aware that bridges listen for BPDUs on a bridge management address.
This address is selected by the bridge manufacturer. Before attempting
to mix bridges from different companies, you should verify what bridge
management address they use, and whether this can be changed so that
all of the bridges listen to the same address.
WAN Bridges
WAN Bridges, or Remote Bridges can be used to connect network
segments over a Wide Area Network. While this is attractive due to
the lower cost of bridges vs. routers, connecting LANs over a WAN
is a job much better performed by a router. Because they are
transparent, bridges effectively hide the existence of the slower
WAN connection. This can cause problems with upper layer applications
that are not aware that a slow link exists. Routers, which make
such connections visible on the network are a much better choice
in the role.
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[ III ] CONCLUSION
Chapter four started our survey of internetworking devices. We have
covered repeaters and bridges. Repeaters are Physical layer devices
whose role on the network is to permit longer segment lengths with
more devices. Bridges are Data Link layer devices whose role is to
partition the network to achieve greater overall network throughput.
Bridges are Network layer protocol independant. When placed according
to the 80/20 rule a bridge can substantially increase total network
bandwidth. Bridges are best suited for LANs; routers are a better
choice in MAN and WAN environments.
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[ IV ] SELF CHECK
- What is the minimum number of ports a repeater must have? What is
the maximum?
- Can a repeater be used to connect networks with different data
rates?
- What tool would you use to connect two networks with different data
rates?
- Two bridges at the edge of a network are competing for the job of
forwarding user frames. One has a port cost of 12, the other 15. Both
are receiving BPDUs on the root ports with advertising a port cost of
6. Which one will get the job of forwarding?
- How many segments can contain user stations under Ethernet's 5-4-3
rule?
- How does a bridging loop start? What does the spanning tree protocol
do to prevent bridging loops?
- A bridge sees a packet with a destination address which it knows is
on another segment. As it prepares to forward the frame it discovers that
the frame has been corrupted in transmission (the CRC check fails). What
does the bridge do with the frame?
- A bridge has just been rebooted. What is the condition of its
forwarding table?
- The bridge from the question above sees a frame on one of its network
interfaces. The frame is to station Z from station L. What does the
bridge learn from this frame, and what does it do with the frame?
- Can a bridge always forward a frame immediately?
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1999,2000 Shipman | Created 2-7-99 | Updated 2-6-00
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